1. if you haven't already, create an AVD (android virtual device)
android create avd -n (name) -t (targetID) [-(option) (value)]
android list targets
2. list available AVDs
3. starting your AVD
for more information goto:
android create avd -n (name) -t (targetID) [-(option) (value)]
--------------------------------------------The two technologies are individually packaged, so there is no support for combining these 2 technologies at this time by imgtec.
| OpenVG emulator | OpenGL ES 2.0 emulator |
--------------------------------------------
--------------------------AMD does not have a OpenVG emulator
| OpenGL ES 2.0 emulator |
--------------------------
-----------------------------------
| GL ES 2.0 | VG |
| ----------- |
| | | |
| | E G L | |
-----------------------------------
(RsSr+RdDr, GsSg+GdDg, BsSb+BdDb, AsSa+AdDa)
Expanded:
red = Red(src)*Red(srcBlendFactor) +
Red(dest)*Red(destBlendFactor)
green = Green(src)*Green(srcBlendFactor) +
Green(dest)*Green(destBlendFactor)
blue = Blue(src)*Blue(srcBlendFactor) +
Blue(dest)*Blue(destBlendFactor)
alpha = Alpha(src)*Alpha(srcBlendFactor) +
Alpha(dest)*Alpha(destBlendFactor)
@interface myclass {
@private
SomeClassType myInstance;
}
@interface myclass {
@private
SomeClassType* myInstancePtr;
}
<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<kind="src" path="src">
<kind="src" path="gen">
<kind="con" path="com.android.ide.eclipse.adt.
ANDROID_FRAMEWORK">
<kind="output" path="bin">
</classpath>